I love maps. To those who know me, this probably isn't a surprise. My parents were both cave surveyors and I grew up with a compass and clinometer in my hand. I've spent many weekends doing orienteering and adventure racing.
Maps are a huge part of Extrasolar, but so far, players haven't needed to know precise elevations. When we started to realize that this data will be more essential in the upcoming seasons, I was excited to take on the task of turning our digital height map data into useful topo maps.