We've been talking from the get-go about the fact that we left Cogs totally open for user created content. In fact all the dev tools we have shipped with the game, mostly built right into the executable. The only thing we had left to do was, you know, explain how the hell you use them.
Well that was fixed yesterday morning when Rob finally had a chance to finish up the documentation. I spent most of yesterday afternoon reading through it and making sure that even an artist like me with little coding know-how could understand it. Hopefully I succeeded, if not then please by all means get on the forum or email us with any questions you have.